This week I decided to review
Destroyermen: Blood in the Water by Taylor Anderson.
The story begins
shortly after the previous book. The SMS Amerika is carrying a number
of the Grand Alliance leaders and thousands of wounded home. But
Contre Admiral Rauol Laborde of the fascist League of Tripoli is
angry after being forced to withdraw from his blockade of the
capital of the Republic of Real People, so he decides to intercept an
capture Amerika. The attack initially goes well but then Amerika's
mentally ill former captain makes his way to the bridge and orders
his ship, a cruise liner converted to a raider cruiser, to open fire
on the battleship that has captured Amerika, then flee and when the
battleship returns fire, Amerika is destroyed, killing most of her
passengers and crew though a number of high level Alliance personnel
were transferring to Laborde's flagship at the time. This leaves the
League's leadership reeling as they scramble to try and incorporate
Amerika's destruction into their plans to spark a war that will
cripple the Grand Alliance and its various non-League enemies
clearing the way for a global takeover.
Meanwhile Japanese officer Hiashi
Kurokawa has been secretly building a group of aircraft carriers and
planes for them to deploy. He uses this force to launch a massive
attack on an Alliance convoy carrying badly needed supplies and
troops and both the convoy's transports and the escort fore which
includes the first two modern, roughly World War II tech-level,
warships built by the Grand Alliance, quickly find themselves in a
desperate battle.
The two expeditions sent out to find
possible allies for the Alliance press on. Fred Reynolds and
Kari-Faask manage to capture a number of Holy Dominion troops shortly
before making contact with the New United States, formed by a group
of troops and the transports carrying them to their timelines's
version of the war between the United States and Mexico a century
before the book takes place. Unfortunately, they discover that the
claim by a NUS agent that they were preparing a massive force to
attack the Holy Dominion is false and are left trying to convince
their hosts to ally with the Grand Alliance.
The team sent to find the long lost kin
of the Alliance's Lemurians struggle to survive attacks by the
various hostile animals in the region and narrowly manage to avoid
getting into a full scale battle with those they are seeking to
befriend. They are surprised to discover that much about what they
have done in this universe is known thanks to a World War II Allied
bomber that was shifted to this area and crashed with an intact radio
receiver. Talks go well and they group soon finds itself launching an
attack on a Grik-run slave labor camp in hopes of liberating some of
their new allies.
I give this book 8 out of 10. The
battle scenes were nicely written and varied but there weren't enough
of them in my opinion. Also, I noticed a number of minor errors that
never should have made it past the editor. I wish the New United
States plot had been extended and there are a couple of scenes that
I'm honestly not sure why they were included since I feel they have
little or nothing to do with any key points of the book. And there
are a few events that don't make sense to me, especially in the League
of Tripoli subplot.
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