This week I decided to review Halo:
Envoy by Tobias S. Buckell. The story is set six years after the end
of the war between humanity and the Covenant. After the end of the
war, surviving human colonists who had evacuated the planet Carrow
returned to rebuild their homes only to discover that a number of
Sangheili, commonly known as Elites by humans, are already building
settlements on the planet. The two species' settlements are far apart
but tensions are beginning to rise. Even though the human settlers
are independent the United Earth Government has sent envoy Melody
Azikiwe to help negotiate a truce between the two sides.
When the book begins forces loyal to
Sangheili Fleetmaster Rojka 'Kasaan, who wishes to co-exist with the
humans on Carrow, are under attack by a dissident Sangheili fleet led
by 'Kasaan's relative Thars 'Sarov aided by a Jiralhanae, commonly
know as Brutes, squadron led by Chieftain Hekabe. Rojka's forces are
losing the battle with a boarding assault on his flagship imminent, so
Azikiwe tries to convince him to awaken Gray Team, a trio of
Spartan-IIs held in stasis on his vessel, to aid in the defense. But
'Kasaan refuses stating that the Spartans, whom he refers to as the
Demon Three, dying with him will be the one thing that makes his
death worth it. Azikiwe sets out to liberate Gray Team, succeeding, but is badly wounded in the process and knocked unconscious The
Spartans take her and flee the ship, using the life boat they had
been recovered from by the Sangheili, and flee to Carrow. This leads
to 'Kasaan crash landing his cruiser on the planet to pursue and
destroy Gray Team.
In Suraka, the primary human settlement
on Carrow, Governor Ellis Gass is working to rally what's left of the
population, the settlement's militia, and the few remaining armed
sublight merchant ships of their fleet, after devastating damage
suffered in 'Sarov's opening attack. They begin drawing up plans to
drive the occupiers from Suraka, using their ships and a number of
illegally obtained heavy weapons. And Hekabe launches an attack of 'Sarov's forces before setting out to reach his true objective, an
ancient Forerunner installation hidden on Carrow.
Azikiwe and Gray Team reach an Office of
Naval Intelligence outpost on Carrow where both groups decide to
reveal what they know. Gray Team explains why they are so hated by
'Kasaan and every other Sangheili on the planet.
Azikiwe reveals that the United Earth
Government knows why Hekabe wants Carrow's Forerunner base. The
Sangheili and Humans discovered the Sharquoi, a type of super soldier
created by the Forerunners. One was awoken accidentally and killed
dozens of human soldiers before being killed. Sharquoi aren't very
intelligent but the Forerunners created a unique device which allows
the user to telepathically link with and control any Sharquoi in
range. Hekabe obtained the control device during the fall of the
Covenant and has discovered that Caow's Forerunner installation
contains thousands of Sharquoi in stasis which he intends to unleash
as his personal army in a war on any who stand in his way. When
Hekabe unleashes the Sharquoi, Azikiwe is forced to launch a desperate
attempt to create an alliance between 'Kassan's loyalists, Gray Team,
and the remaining Surakan defenders to stop Hekabe before he gains
the means to take the Sharquoi to other worlds.
I give this book 9 out of 10. It has
some very interesting characters, a nice variety of battles, and some
very interesting problems that the characters must face. Really, my
only complaint is that I wish it was a little longer and covered
Thars 'Sarov's initial attack on the Surakans and the full battle
between 'Kassan's fleet and the alliance of Hekabe and 'Sarov rather
then starting late in the fleet battle.
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